

And it’s not like Shadowrun still doesn’t use decimal places for points (Essence loss from cyberware and buying Adept powers).

400? You couldn’t have made that a slightly more conducive number, like 100? Yeah, okay, in order to create the balance you wanted, 400 may work, but there is something to be said for an easier-to-use number. You get 400 Build Points to build a character…which immediately rings alarm bells. At least the Priority system was quick (relatively – you still had to go through all those Gear chapters). But now we’re dealing with point buy, which opens up the whole process to take a lot longer. It was a process that required going back and redoing the priorities at least three times in order to get my character to where I was slightly mollified by him. I say “agonizing” because it always turned out poorly for me. Previous editions had this agonizing Priority system where you would prioritize various categories in order to points for the various parts of character creation. It’s point-buy, which is a change from previous editions. Add in the reality show hook and you’ve got something special. I’m good with …” Yeah, fascinating reading. I’m pretty good at and but aren’t great at. This story features the worst exposition so far.
